ogd.games.LAKELAND package
Subpackages
- ogd.games.LAKELAND.detectors package
- ogd.games.LAKELAND.features package
- Submodules
- ogd.games.LAKELAND.features.ActionsLastXSecondsModel module
- ogd.games.LAKELAND.features.DeathCountModel module
- ogd.games.LAKELAND.features.DeathPredModel module
- ogd.games.LAKELAND.features.DeathThresholdModel module
- ogd.games.LAKELAND.features.DiagonalFarmDetectorModel module
- ogd.games.LAKELAND.features.FeatSeqPercent module
- ogd.games.LAKELAND.features.FeatVelocity module
- ogd.games.LAKELAND.features.FeatureModel module
- ogd.games.LAKELAND.features.LakelandExtractor module
LakelandExtractorLakelandExtractor.add_debug_str()LakelandExtractor.feature_average()LakelandExtractor.feature_count()LakelandExtractor.feature_inc()LakelandExtractor.feature_max_min()LakelandExtractor.feature_time_since_start()LakelandExtractor.finish_window()LakelandExtractor.getValByIndex()LakelandExtractor.getValByName()LakelandExtractor.get_building_buildable_function()LakelandExtractor.get_tile_types_xys()LakelandExtractor.in_bounds()LakelandExtractor.index_to_xy()LakelandExtractor.log_warning()LakelandExtractor.milliseconds_to_datetime()LakelandExtractor.onscreen_item_dict()LakelandExtractor.reformat_history_array()LakelandExtractor.reset()LakelandExtractor.setValByIndex()LakelandExtractor.setValByName()LakelandExtractor.set_time_in_nutrition_view()LakelandExtractor.start_window()LakelandExtractor.time_since_start()LakelandExtractor.update_time_at_speed()
avg()distance()get_tile_txy()list_deltas()tile_i_to_xy()
- ogd.games.LAKELAND.features.LinearModel module
- ogd.games.LAKELAND.features.LogisticModel module
- ogd.games.LAKELAND.features.MapSummaryModel module
- ogd.games.LAKELAND.features.Model module
- ogd.games.LAKELAND.features.MoneyAccumulationModel module
- ogd.games.LAKELAND.features.NthEventModel module
- ogd.games.LAKELAND.features.PlayingTimeModel module
- ogd.games.LAKELAND.features.PopulationModel module
- ogd.games.LAKELAND.features.RecentPurchasesModel module
- ogd.games.LAKELAND.features.SequenceModel module
- ogd.games.LAKELAND.features.SimpleFarmAbandonmentModel module
- ogd.games.LAKELAND.features.SingleFeatureModel module
- ogd.games.LAKELAND.features.TimeSinceEventTypes module
- ogd.games.LAKELAND.features.TimeSinceLastSaleModel module
- ogd.games.LAKELAND.features.TownCompositionFeatureModel module
- ogd.games.LAKELAND.features.TownCompositionModel module
- ogd.games.LAKELAND.features.TutorialProgressionModel module
- Module contents
Submodules
ogd.games.LAKELAND.LakelandLoader module
- class ogd.games.LAKELAND.LakelandLoader.LakelandLoader(player_id: str, session_id: str, game_schema: GameSchema, mode: ExtractionMode, feature_overrides: List[str] | None)[source]
Bases:
GeneratorLoader
ogd.games.LAKELAND.produce_lakeland_enumerators module
- ogd.games.LAKELAND.produce_lakeland_enumerators.main(path_to_lakeland_readme, outpath=None)[source]
This function takes in a path to the lakeland readme and outputs a json file of all the enumerators to the outpath. This assumes event categories have not changed (as of 10/23/19) and the readme is up-to-date and has maintained its current format.. :param path_to_lakeland_readme: str :param outpath: str :return: dict corresponding to the produced json